3D ANIMATOR

Napmantronix Limitedroam-ngveröffentlicht 12.08.2026
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Muss:AIGaming

Responsibilities:

Create animated 3D sequences using Blender that demonstrate strong storytelling and cinematic sensibilities Design and implement character animations using keyframing, mocap editing, and procedural techniques Develop engaging shot compositions and camera movements to enhance narrative impact Set up and manage complex animation control rigs for characters and objects Implement and fine-tune ragdoll physics simulations for dynamic character interactions Apply film theory and editing principles to create cohesive and impactful animated sequences Integrate AI tools and techniques to optimize workflow and enhance creative output Adapt animations for use in Unity game engine environments

Requirements: Proficiency in Blender for 3D animation and previs Expertise in creating and working with animation control rigs Strong understanding of character animation principles and techniques Experience with mocap editing and keyframe animation Proficiency in film editing principles and their application to 3D animated sequences Solid grasp of film theory, including narrative structure, pacing, and visual storytelling techniques Creative storyteller with a passion for creating worlds and telling stories. Strong attention to detail and commitment to creating outstanding experiences. Self-motivated with the ability to manage complex projects independently Adaptable and eager to learn new technologies and techniques Ability to both give and receive critique to iteratively refine work to achieve the best possible outcome. Step one: finish; step two: make it better.