Game Designer (Systems)
Riachtanach:MobileQA/TestAgileGaming
What You’ll Do
- Design and build game systems, gameplay rules, and features based on the overall game direction, with a focus on delivering a strong player experience.
- Work closely with programmers, artists, and QA to drive feature development and ensure quality delivery.
- Analyse feature performance and player data to evaluate outcomes and identify areas for improvement.
- Analyse issues such as player retention, revenue, and system engagement, and propose optimisation solutions.
- Develop innovative gameplay and system designs based on the game’s style and target audience preferences.
- Design and balance progression systems and game values, including independently designing progression-related numerical systems.
What We’re Looking For
- Bachelor’s degree or above.
- 5+ years of experience in mobile game systems design, with experience contributing to at least one successfully launched title. Experience in SLG games is preferred.
- Passionate about SLG games, with strong knowledge of the genre, its core mechanics, and player needs.
- Strong analytical, problem-solving, and communication skills, with the ability to collaborate effectively across teams.
- Fast learner with clear and agile thinking.
- Proficiency in both English and Chinese to communicate effectively with Chinese-speaking stakeholders and team members.