Senior UIUX Engineer (Female only)

MSBUJakarta Pusat, DKI Jakartaglintspublished 10/22/2026
Must-have:FlutterBackendMobileFinTech

Your tasks

  • Mobile Product Design: Own the native iOS and Android design lifecycle, from user flows and wireframes to interactive prototypes and high-fidelity interfaces
  • Telecom App Workflows: Design seamless mobile-first journeys for core utility features, including instant bill payments, data package purchases, eSIM onboarding, and live support
  • User Research & Usability: Conduct user testing, A/B experiments, and mobile usability audits to validate feature designs and reduce app drop-off rates
  • Mobile Design Systems: Maintain and expand our mobile component library in compliance with iOS Human Interface Guidelines and Material Design (Android) standards
  • Cross-Functional Handoff: Collaborate directly with Mobile Engineers (iOS/Android/Flutter) and Product Managers to ensure design fidelity and technical feasibility
  • App Performance Optimization: Leverage app analytics (e.g., user session recordings, funnel analytics) to continuously refine navigation, micro-interactions, and conversion loops

Requirements

Person Specifications

  • Experience: Minimum 5 years of dedicated UI/UX design experience for mobile applications (native iOS/Android or cross-platform), ideally within telecom, fintech, or high-volume consumer apps
  • Tooling Expertise: Expert-level skills in Figma (auto-layout, components, interactive prototyping) and mobile-focused handoff tools
  • Mobile Design Standards: Deep understanding of gesture-based navigation, touch-target standards, responsive layouts, and native platform patterns
  • Problem-Solving: Demonstrated ability to turn complex backend telecom logic into clean, minimal, and accessible mobile interfaces
  • Portfolio: A portfolio showcasing real-world mobile app designs, end-to-end UX rationale, and visual polish

Skills: Usability Testing, Redux, UI Design, Wireframing, UX Design, User Experience Design, Mobile UI Design, UX Research, Figma, Prototyping