Lead Sound Designer

Larian StudiosGuildfordJob.bopublished 09/24/2026
Must-have:C#GamingSeniorLead

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Lead Sound Designer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities Execute the Creative Sound Design Vision

Lead, support and train the Sound Design Team

Distribute tasks to the Sound Design Team

Review and sign-off tasks for the Sound Design Team

Support to develop the Creative Sound Design Vision

Manage the collaboration with our outsourcing partners

Collaborate closely with and report to the Head of Audio

Collaborate closely with the Audio Leadership team

Communicate with Stakeholders, Producers and Feature Teams

Requirements Full project loop as a Senior Sound Designer or Sound Design Lead on a AAA title, ideally in medium/large teams

Lead experience within Sound Design teams

Proficiency in Jira

Proficient in building up, maintaining and delivering a Sound Design Vision

Solid understanding of the Game Audio pipeline from Asset to Soundscape

Profound mastering of Wwise

Profound general audio production knowledge: how assets are created, mixed and mastered

Nice to Haves Worked on an RPG

Proficient knowledge of Foley and Field recordings

Good understanding of script systems to create customized scalable automated solutions

Basic knowledge in programming (C# / C++)

What we offer An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel

An open, collaborative environment where ideas are welcome and encouraged

A managerial team consisting of highly experienced game developers at the top of their fields

Sharing hobbies and passions with like-minded colleagues

Inclusive environment with many activities organized by the studios or the employees

Commitment to making the best game possible for the fans, including listening to community feedback