Game Developer
Responsibilities:
Create practical tasks covering game logic, animation, UI, physics and performance. Review game code bases and project structure, and explain architecture and design decisions. Evaluate AI-generated gameplay code, scripts and scenes for correctness and quality. Write reference solutions and short design explanations for training use. Give structured written feedback on model outputs. Follow project guidelines, take part in calibration and review sessions, and incorporate feedback to keep quality consistent.
Requirements:
2 years of hands-on game development experience. Proficiency in at least one engine (Unity, Unreal, Godot or similar) and its main language (C#, C++ or equivalent). A portfolio of shipped titles or prototypes. Understanding of core game design and player-experience principles. Fluent written English. Reliable, detail-oriented, and able to work independently and meet deadlines in a remote setting.
Preferred Qualifications:
Experience with large or multi-platform code bases. XR development experience. AI or data-generation project experience. Rights, Confidentiality and Data Handling