Senior Software Engineer | Live Games

Wildlife Studios· São Paulo· greenhouse· veröffentlicht 22.06.2026
Muss:C#AWSKubernetesBackendMobileGamingSeniorLead

The best senior engineers we've worked with share a specific trait: they make the engineers around them better — and they don't think of it as mentorship. It's just how they work.

If that description feels accurate to you, this might be your role.

At Wildlife's Live Games Tech team, you'll have real ownership over systems serving millions of daily active players. You'll lead architectural decisions — not abstract ones, but the kind that have immediate, measurable consequences in production. You'll define how the team operates in production. You'll develop the engineers around you, not as an add-on responsibility, but as the natural output of how you approach technical work.

No approval gates slowing you down. No architectural decisions made by committee. The scope is real. The autonomy is real. And the impact is visible every day in the metrics and the product.

Our stack: Unity/C# on the client, Go on the backend, AWS and Kubernetes for infrastructure.

WHAT THIS LOOK LIKES DAY-TO-DAY

Leading the design and implementation of complex features across mobile and backend — with sound, explicit architectural trade-offs

Owning technical decisions for your area: architecture, performance, scalability, and the accountability that comes with each

Full production ownership post-release: monitoring, reading signals, iterating fast

Defining and evolving the team's observability practices: SLIs, alerting, dashboards, incident response

Driving proactive codebase improvements — as a habit, not a project

Developing engineers around you through code reviews, technical discussions, and pair programming — as a natural consequence of how you work

Shaping feature direction alongside product and design from the first conversation

WHAT YOU'LL NEED

Solid experience as a developer with production systems at scale

Strong background in software architecture and system design

Experience with monitoring, observability, and incident response in live systems

A demonstrated ability to lead technical initiatives and raise the bar for those around you

Working proficiency in English

WHAT WE'D LOVE TO SEE

Unity/C# for mobile

Go and Kubernetes-based backends

AWS

A background in games or other high-traffic consumer products

WHO YOU ARE

You've shipped things that live in production, and you know what real ownership feels like. You make architectural decisions with confidence and explain the why clearly — to engineers, product, and leadership. You think in systems. You don't need the perfect spec to start moving. And when something breaks in production, you're already thinking about the fix.

ABOUT WILDLIFE

Wildlife is one of the leading mobile game developers and publishers in the world. We have released more than 60 titles, reaching billions of people around the globe. Here, we create and maintain games that will excite, intrigue, and engage our players for years to come!

EQUAL OPPORTUNITY

Wildlife is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, colour, national origin, gender, gender identity, sexual orientation, protected veteran status, disability, age, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state, and local law. We're committed to providing accommodations for candidates with disabilities in our recruiting process.