Senior Technical Animator
Nutné:SeniorLead
Key areas of responsibilities
- To oversee assets to keep them up to date by batching updates to their format as required.
- To ensure data is processed in ways that leave the core tech project-agnostic.
- To identify areas in the pipeline that can benefit from simplifications and come up with solutions to that end.
- To implement and maintain plug-ins for Motion Builder and Maya.
- To Identify, implement and maintain tools required to satisfy the above-mentioned pipeline needs.
- To perform skinning and rigging tasks for applicable assets.
Seniority As a senior member of MachineGames you are expected to act and behave in a certain way.
- You are expected to lead by example and tutor any less experienced members within the applicable discipline. You can take on a mentor role.
- You appreciate and respect established office core hours and absence reporting rules.
- You operate within given constraints (time/schedule and technical limits) but pro-actively work to constantly improve our processes.
- You are able to plan out and complete work with minimal direction or oversight from managers/producers.
- You take proactive behavior further in terms of interactions with your colleagues not only within your discipline/team.
- You always strive for high quality output