Android Engineer

MetanomalyTokyojapandevoffentliggjort 11.06.2026
Skal:KotlinFrontendMobileAIGaming

What you'll do

Build and ship user-facing features for a consumer app used by millions, owning them from idea to release

Translate product hypotheses into polished, performant Android experiences in Kotlin / Jetpack Compose

Share UI logic across platforms via Kotlin Multiplatform (KMM), collaborating closely with iOS and Web frontend

Instrument A/B experiments, read the resulting data, and iterate quickly on activation, retention, and engagement

Own user feedback and long term product success

Requirements

Strong Android engineering skills with clear ownership of shipped, user-facing features

Proficient in Kotlin and Jetpack Compose; comfortable with coroutines and modern app architecture

Real product sense: you have opinions about UX and can tell good from "technically done"

User sympathy - you instinctively notice friction, jank, and confusing flows

Data-literate: experience with metrics, dashboards, and experiments to validate whether a change worked

Clear communicator who can align with non-engineers and make tradeoffs explicit

Bias toward shipping and learning over perfect architecture

Experience

3–5+ years building and iterating on mobile products used by real users

Proven track record shipping Android features and improving them based on feedback or metrics

Professional experience with B2C / consumer-facing products, presumably in gaming, social, etc. realm

Exposure to A/B testing or product experimentation is a strong plus

KMM experience is a plus (but not a requirement)

Education

Bachelor's degree or above. Shipped work, judgment, and product taste matter more than credentials.

Nice to have

Experience with a fast-growing consumer app, or your own indie app on the Play Store

Interest in anime, otaku culture, creator communities, or AI image generation

Note: If you've read this, please tell us the names of your top 5 favorite niche anime at the end of your message.