Senior Tools Programmer

Larian StudiosKuala LumpurJob.booffentliggjort 16.12.2025
Skal:PythonC#Gaming

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Tools Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities Develop and maintain all development tools

Design, implement and maintain user interfaces

Identify and solve problems in our content creation workflows and pipelines

Engage closely with our narrative tools, spread across departments such as writing, scripting and cinematics

Work with a multi-disciplinary team to implement new engine and editor features

Be a driving force behind feature development, instrumental in finding the best solutions for new engine and tools features

Communicate openly and regularly with team members and stakeholders

Represent the team and its ideals in day-to-day communication

Act as a role model and mentor for your fellow team members

Requirements 5+ years of experience creating tools for game development

Shipped game titles

Excellent C# and .NET skills for desktop applications

A deep understanding of WPF and XAML

Experience with, and excellent feel for UI/UX and tool design

Experience improving long-lived internal tools with legacy components

Thorough C++ knowledge

Open-minded and willing to iterate on a feature based on feedback

The ability to analyse and understand the workflows of other disciplines

You seek constructive criticism and are open to discuss issues or requests with end-users

You are passionate about improving developer productivity and communicate in a supportive way

You are a team player and willing to take ownership of tools, planning and communication. Driving feature development from start to finish

Fluent written and spoken English

This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity

Nice to have Familiarity with Python

Experience developing DCC (digital content creation) pipelines

Experience writing plugins/tools for Maya/Blender

Experience making mods for larger games

What we offer An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel

An open, collaborative environment where ideas are welcome and encouraged

A managerial team consisting of highly experienced game developers at the top of their fields

Sharing hobbies and passions with like-minded colleagues

Inclusive environment with many activities organized by the studios or the employees

Commitment to making the best game possible for the fans, including listening to community feedback